You must be registered to see links (courtesy of some guy on reddit) • Download and install the.net 4.0 framework if needed • Run the decrypter.exe file you downloaded in step 1. I usually copy it in the game folder, since it's only 300 kB. • Press 'file', then 'open archive' and navigate to your game folder and select the archive (.rgss file) • Then press 'Tools' and 'Extract all files'. The extractor will now start extraction. It will create a new folder in the same location as your archive with the name 'extract'. It will give you a message when it is ready. • Cut the content of the 'extract' folder when the extractor is done and paste it in your main game folder.
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This will most likely include the 'graphics' folder. Overwrite where needed. • Rename or remove the archive if you're adding translations. If you don't, then the archive will still have priority and nothing changes.
Step 1: Right-click the folder or file you want to encrypt, and then click Properties. Step 2: In the General tab, click on the Advanced button. Step 3: Check the Encrypt contents to secure data box, and click on OK. Step 4: Click OK and close Properties window. Apply changes to the folder, subfolders and files when prompted.
This also saves a lot of disk space. How to apply a partial translation on a Japanese game: • Extract the RPG maker archive as instructed above. Don't forget to remove the archive after extracting! • Download the partial translation • Copy and overwrite the files in the partial translation • Run game Posted by WeebsAreGay. There are a couple of solutions to this you may try different unpacking tools like: Virtual File System Editor or Virtual Packages Extractor You may try a newer version of EnigmaVBUnpacker (btw 0.35 is currently the latest) or you may try this patcher for enigma that allows you to mess with stuff with 4gb Well be advised that your machine must support at least the unpacking of those files, if your ram is not up to the task it will be impossible either way (I know, as I tried and suffered the freezing software backlash [a.k.a. This app stopped working]).
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Myself I also don't know how to use virtual file system per se, but package extractor is fairly straight forward. Run package extractor, run game, refresh list, check which PID of the game is with the higher memory on task manager and extract desired files an example below i had extracted the audio folder from new life Edit: Also keep in mind that package extractor works as a single or simple folder extractor, if you try to extract img folder for example you will need to extract each folder one by one, if you try to extract all at once you might get an error or get parcial files only.
Click to expand.Download: Only works as long as no one knows which folder that is ok, I have to do a revision, because it's still hackable Note: 1. This is more stable but not the perfect one. It's still possible to decrypt the game's data, and let me know by send me PM if you've succeeded in doing it, I will fix it. Do not include Anti RGSS Decrypter.exe in your game (after encryption is done), it's not needed anymore 3. You need to input password to secure your datas, so if you willing to Update your game, you need the same password! Credit is not needed, but let me know if you wanna donate a dollar to me (I have paypal & ATM and yeah, I can reinstall windows ).
Actually I guess obscurity is a good form of protection when it comes to protecting data that is given to clients, because all they have to do is attach a debugger and read the instructions. If they know the algorithm, that saves them the effort of having to actually read the instructions. It's all just a matter of how much work they need to go through, since all of the stuff happens on their end anyways. So it definitely be dangerous to tell anyone how it works because that only takes away from the effectiveness.